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unity_clock [2017/05/09 21:41]
unity_clock [2017/05/09 21:44]
Line 23: Line 23:
   * Create Bell Script   * Create Bell Script
   * Create Clock Script   * Create Clock Script
 +  * Minute Hand Script
 +  * Second Hand Script (Optional)
 +  * Review ​
  
 ===== Setup the Project ===== ===== Setup the Project =====
Line 182: Line 185:
 {{:​hourhandsetup.png?​600|}} {{:​hourhandsetup.png?​600|}}
  
-===== Second Hand Script (optional) =====+===== Second Hand Script (Optional) =====
 If you would like to make the clock look like it has a good wind up (time keeping power), add this script to the SecondHand object: If you would like to make the clock look like it has a good wind up (time keeping power), add this script to the SecondHand object:
  
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 } }
 </​code>​ </​code>​
 +
 +===== Review =====
 +In this tutorial we expanded on the knowledge gained in Tutorial #3 by manipulating on-screen bitmaps using gesture data obtained from GestureWorks. This tutorial covers a number of concepts that are central to the usage of GestureWorks:​
 +
 +  * Fine tuned control over touchable objects
 +  * Adding unique gestures to the registered touch objects
 +  * Manipulating object instances based on data obtained from GestureWorks
 +
unity_clock.txt ยท Last modified: 2019/01/21 16:34 (external edit)